Building virtual worlds is a complex team sport. Virtual worlds are essential for the next era of industries. In fact, people talk about digital twins, but really, the physical things are actually the twins of the digital world. People have been building virtual worlds for the entertainment industry for decades, but we are at a time in history that’s especially exciting because everything that is around us, everything that is physically real in the world, is going to first be created digitally. Why did you create these training courses? To learn more about these courses, we caught up with Paul Cutsinger, director of Omniverse Exchange at NVIDIA, whose team designed the courses.
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